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I ran into the same problem. Therefore I tried today's developer branch from GitHub, where there have been a lot of changes concerning this code.
But I found the following problem with the developer branch code:
When I open the Guide with Guide.BeginShowKeyboardInput I run into an exception thrown at:
iOSGameWindow - Line 94
It is where the ClientBounds property is requested and it runs into a null at _viewController.View.Window
I tried to find why Window is null, but I couldn't. I guess that probably when the text input view is opened, the main game window gets invalid. Unfortunately I have no understanding of iOS View, UI etc.
However, when I insert:
if (_viewController.View.Window == null)
{
return new Rectangle(0,0,0,0);
}
then everything runs fine.
I guess it is a hotfix that works fine for me now, but doesn't solve the bug at the right place.
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