my Game slow's down with MonoGame 2.5

Apr 23, 2012 at 4:12 PM

Hi

i'm trying to install my game with monoGame 2.5 ,after importing all files to monodevlope i run the game in my iPhone 4S and it works pretty fine , after that i just wanted to make sure my game running withs same FPS in iPhone 4 .

when i installed the game on iPhone 4 game FPS droped to 17 FPS ,i tryed everything but nothing changed .

after that i tryed to install my game with prev version of monoGame ,and its worked pretty fine on both Iphone 4 & 4S.

can u help me with the problem in new monoGame 2.5 ,im not sure if thats a bug or i have to change somthing to fix it

 

Thanks

Apr 23, 2012 at 4:48 PM

Make sure that your compiler settings are the same in both environments, specifically 'enable optimizations' and use arm7 compilation for your release build.

(right click project, select properties, 'compiler' section, advanced tab)

 

Apr 24, 2012 at 3:06 PM
Edited Apr 24, 2012 at 3:12 PM

Hi

 

thanks for replay i tried that , the FPS goes to 27 in iPhone 4 but still its low compare to prev version of monogame , when i use to prev version the FPS is 59 

im using monotouch i right clicked on project -> option -> iphone build -> advanced -> changed to ARM7 

ight clicked on project -> option -> compiler -> enable optimizations

i Dont Know what the problem even i changed my texture and coding but still got same problem 

thanks