May 15, 2012 at 1:05 PM
Edited May 15, 2012 at 1:10 PM
The 4.0.3 r2 Android SDK has an emulator that support x86 system images (therefore they can run virtualized on PCs), hardware acceleration (about time), and OpenGL ES 2.0.
To sell an app built with MonoTouch or Mono for Android, you will need
- Apple App Store annual developer fee $99
- Google Merchant publisher fee $25
- MonoTouch/Mono for Android license (see http://www.xamarin.com/ )
- MonoGame is absolutely free.