2

Closed

Functionality needed for ZuneLib support

description

I'm using ZuneLib for my game and would like to use it with XNATouch because it hides the ugly details of dealing with landscape mode. ZuneLib is available here:
 
http://nickgravelyn.com/2009/10/zunelib-little-help-for-zune-hd-game-development/
 
The following items came up as compile errors and need to be supported:
 
RenderTarget2D class
BeginDraw() and EndDraw() virtual functions in the Game class
Closed Jun 29, 2012 at 12:47 PM by slygamer
Closing as I believe this issue is now fixed.

comments

CartBlanche wrote Dec 2, 2009 at 10:04 PM

I've just checked in changes that will allow ZuneLib to compile under XnaTouch. The classes, methods and properties are just stubbs for now, but at least it moves the project closer to be being API complete, even though it may not be functionally complete just yet.
I think I will create a ThirdParty folder where things like ZuneLib, Physics libraries etc, that have been ported, can exist.