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Screen size bug (MonoGame 3.0 (BETA))


Using monogame 3.0 from the download causes the game screen to expand indefinitely in Windows 7 if fullScreen is false. If fullScreen is true the application will change between full screen and a windowed view constantly.
When the project reference is changed back to 2.X the problem disappeared.

I tested this with a minimal project too.
Closed May 28, 2016 at 8:52 PM by TomSpilman


zereoin wrote Oct 24, 2012 at 4:17 PM

It seems this was just me being a noob. The issue does not happen with .NET.

wrote Oct 26, 2012 at 11:50 PM

wrote Feb 22, 2013 at 2:56 AM

wrote May 28, 2016 at 8:52 PM